Skinflint
semi-cooperative survival RPG
live gaming over phones on local network
mysterious post-apocalyptic time-rift setting
social deduction and hidden roles
legacy system — persistent players, but ephemeral PCs
30-120 minutes
2-12 players
when you have nothing, will you trust anything?
Setting // Feel
Playstyle
Proposed Project
Have a working prototype where users can log on to a website from their phones, create a character, and interact with other users on a shared map.
The interface would be a p5.js sketch, and the networking would be done using node.js.